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Commando Trading Card

Commandos cost 500 coins, and does much more damage to Infantry Units than a Sniper.

StatsEdit

Commandos have a Visibility range of three (or four with the first upgrade), a Fire range of 1-3, and have 10 Ammo.

TipsEdit

  1. They do some damage to Vehicle Units.
  2. Commando Units can still be destroyed by Flame Tanks in one hit (unless the Commando is promoted).
  3. Commandos will destroy Turrets in two hits.

Upgrade SeriesEdit

Commando BattlePoint Battle Point Unit Upgrades for Commando [edit]
Visibility +1 Defence +10% Price -50 Coins Distance +20%
Cost: 6 BattlePoint Cost: 6 BattlePoint (Sub: 12 BattlePoint) Cost: 8 BattlePoint (Sub: 20 BattlePoint) Cost: 10 BattlePoint (Total: 30 BattlePoint)


Damage DistributionEdit

vs infantry - extremely high
vs vehicles - medium
vs ships - none
vs air - none
vs turrets - very high
vs buildings - low

NavgationEdit

Unit Navigation
Infantry units: Bazooka, Commando, Engineer*, General*, Grenadier, Grunt, Medic** (Map Pack Two), Scout**, Sniper, Technician* **
Vehicle units: Anti-Air Tank, Artillery, Battle Tank, Behemoth, Flame Tank** (Map Pack One), Jeep*, MLRS, Recon Tank, Supply Truck, Tank Killer**
Sea units: Aegis, Cruiser, Destroyer, Ferry*, Fleet Oiler**, Scout Boat* **
Air units: Bomber, Chopper**, Fighter, Sky Hook
Technician units* **: Air Turret, Land Mine, Pounder, Sentry Gun
*Units that have no upgrade series   **GBWG only

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